Reviewed: 2023-09-06
The story is original and interesting and the action is good when it happens. However there are several major flaws with the missions that include
1) Repeatedly failing missions because of the choice of cruiser. On lower difficulties the AI repeatedly crashes into the cruiser when doing its bombing runs, causing you to fail. This is because of the (you can only lose so many starfighters before you fail) caveat. On one mission I watched a total of 12 missile boats and 2 tie defenders crash into the cruiser and die. Using the MC-80 would have eliminated this problem completely.
2) Multiple missions cannot be completed on hard due to the aforementioned issue and weird choices (forcing the player to disable 12 craft that all have warheads while you have no beam or countermeasures) while you cannot afford to lose a single craft.
3) There is a lot of downtime. Some of the missions you are waiting 15 minutes for ships to dock because not enough transports were assigned to capture the enemy.
4) One of the points of the battle was to not destroy any EH pilots, which is the focus of an entire mission but for some reason goes out the window in the next mission. The same thing goes for a capital ship. You can destroy it multiple times yet it shows up in the last mission.
5) lack of beam system or countermeasures for the battle which becomes more of a problem the higher the difficulty.