Reviewed: 2015-09-25
I had a some issues with this battle. First, there's the length. 14 missions is too long, and things that might have been minor annoyances slowly balloon into major frustrations. There's a lot of dead time. The first mission, as already mentioned, is just the first mission of TIE Fighter - it's a cute idea, but the battle is such a slog it's hard to justify adding another mission, especially when everyone flying this has already done it. Mike's briefings are uniformly terrible and all of the text is filled with errors - I can cut the author some slack on that, but the TAC should have taken care of that during testing. Ship choice, both for you and your enemies, is frequently baffling - Imperials fly X-Wings, you do interception duty in a gunboat, and in one mission the NR sends out TIEs.
I think many of the missions are just repackaged Tiss & Mike missions from elsewhere in the database. I'd stick to the Free missions if I were you.
I'm tempted to give it a 0 just to help cancel out the perfect ratings given by the author's brother, girlfriend, subordinates, and the man himself, but that's probably overkill.